Adventure Island
Again in a seven week project, I had to create two characters that would be the protagonists of our game. For the story's sake, my team and I decided we were going to make a game based on the protagonist's daughter from the old game. That's how Leilail and her awesome best friend Lil'Higgings came to life.
Everything was done in ZBrush, Photoshop, 3DS Max and Substance Painter.
Here I show all the steps of my work from the conceptual base to the in-game result, as well has the trailer of our game.
Everything was done in ZBrush, Photoshop, 3DS Max and Substance Painter.
Here I show all the steps of my work from the conceptual base to the in-game result, as well has the trailer of our game.
Space Thieves
In a seven week project, I had to design and bring to life a space pirate named Kilian. I also did a small companion for him. I used 3ds max, Zbrush, Photoshop CS6 and Substance Painter for this project. Rendered in Unreal 4.
Project-Reflections
Characters made for our game Reflections, a sidescroller puzzle game for 2 players. In this project, I was in charge of the DA as well as the characters design. I modeled the human characters in the game, made all the textures and did the Hall level Art. I added the original versions and the new variations that changed with our DA. Both are made with zbrush, 3ds max, photoshop CS6 and rendered in marmoset.
Personal project - Dragon Girl Sculpt
Based on my Dragon's Spirit Illustration. Dragon Spirit's Girl made in zbrush.
Personal Project - Lady in turquoise
Made in Zbrush, photoshop CS6 and marmoset.
Personal Project: Riot Games Art Contest 2014 - Morgana (WIP)
Made in Zbrush and rendered in marmoset.
Warrior Princess
This is my second character ever made in zbrush. I did the texures in photoshop and rendered in marmoset.
Fanart - Scar
Because he's just too awesome. This was my first model I ever did in Zbrush.